STUDIO 06–09

Services

Mobile game development, done properly.

Development services built on the team's years of hands-on experience shipping and operating mobile games. We take on a small number of engagements so each one receives senior attention.

Full-cycle game development

We take a game from concept to release: game design, art direction, engineering, QA and store submission for iOS and Android. One team, accountable for the whole result.

Typical workflow

Discovery → prototype → production → launch → live support

Who it's for

Publishers and partners who want a single team accountable end to end.

What it includes

  • Concept & game design
  • Prototyping & vertical slice
  • Production & QA
  • App Store & Google Play submission

Technologies

UnityC#iOSAndroid

Co-development

We join your existing team to build features, content or platform-specific work. We adapt to your codebase, pipeline and processes rather than imposing our own.

Typical workflow

Onboarding → integration → delivery in your cadence

Who it's for

Studios that need senior capacity without disrupting their pipeline.

What it includes

  • Feature development
  • Content production
  • Platform & porting work
  • Performance optimization

Technologies

UnityC#C++Git

Live operations

For games already in the market: events, updates, analytics and player support. We treat live players with the same care as new ones.

Typical workflow

Audit → roadmap → recurring release cycle

Who it's for

Live games that need reliable, ongoing operational support.

What it includes

  • Live events & seasonal content
  • Analytics & telemetry
  • Update planning
  • Player support workflows

Technologies

Node.jsPostgreSQLAWS

Technical consulting

Independent, practical advice on architecture, performance and production practices for mobile game projects — grounded in shipped experience, not theory.

Typical workflow

Review → findings → prioritized recommendations

Who it's for

Teams facing a specific technical or production decision.

What it includes

  • Architecture review
  • Performance audits
  • Production process review
  • Technology selection

Technologies

UnityC++AWS

Engagement models

Ways of working together.

Project-based

A defined scope, delivered end to end. Suited to complete games or self-contained features.

Dedicated team

A stable team working on your product over time, integrated with your processes.

Partnership

Publishing, investment or co-production arrangements around our original titles in development.

How engagements start

A conversation first. A commitment when it fits.

Every engagement starts with a direct conversation about what you need and whether we're the right team for it. If we're not, we'll say so.

We scope work honestly, communicate progress plainly, and commit only to what we can deliver. Each engagement is treated as the start of a long-term working relationship.

Discuss a project.

Tell us what you're building and where you need help. We'll reply with an honest assessment of fit and capacity.

Get in touch